Battle For TEN
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Abilities

Ability Heal (Increases +200 HP)
Ability Dash (Evade the next attack)
Ability First AID (Increases HP by 10 each turn)
Ability Rampage (Next attack critically strikes)
Ability Burst (Increases Strength/Ability Power by 50 for the next attack)
Ability Limiter Removal (Increases Strength/Ability Power by 10 points each turn)
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